A Video for the Ojambo.com HTML5 Game Physics Velocity article.
Part One of One
HTML5 game development requires the use of the canvas element. Canva elements work in all current major browsers.
The video begins creating an index HTML file in the web root. The file will contain the page content and the JavaScript function.
The tutorial is broken up into four parts. The first part creates a canvas element for 2D drawing.
The second part styles the canvas element using CSS. The third part creates a JavaScript function to draw a character and update its position and velocity. The final part consists of testing output using a web browser.